WELCOME TO SLAUGHTERWARE!
As you may know, Unity games take a LOT longer than Flash ones to put together, so at present I've only one that's actually playable. The rest are WIP.
Embark on a spine-chilling horror adventure as you follow the story of an abused Kansas young man called ‘Oatmeal’ - a friendless imbecile, despised for his low IQ by his family and destined for nothingness. His mundane existence takes a sinister turn when an insatiable hunger awakens within him, consuming not just his daily routine but also his sanity. and Initially, it seems like a mere appetite evolves into a malevolent force, pushing Oatmeal to unspeakable cannibalistic horrors.
As the macabre narrative unravels, another horrific revelation emerges – Oatmeal may not be the solitary architect of these monstrous deeds. His unearthly desires emanate from something far more sinister and otherworldly, lurking in the shadows. In this tale of terror, darkness encircles not just Oatmeal but all who dare to witness the grotesque puppetry of the supernatural.
An attempted remake of my original Flash game for the modern audience. Did not get very far with my fledglling Unity skills (at that point) and so the project is sitting on the porch for now.
Aquamarine biologist Trent Baskerville wakes up disoriented on a sandy beach. As a key member of an elite underwater research team, his colleagues include his wife Yvonne and fellow scientist Kent. Their work centres around Aquarius, a real-life undersea laboratory located 62 feet below the surface in the Florida Keys National Marine Sanctuary. This one-of-a-kind research station, used for marine biology studies and astronaut training, is a marvel of engineering.
However, during their mission, disaster struck. An unknown force hit the station, causing high-pressure seawater to flood the lower engine room. Trent managed to escape with Yvonne, but he lost consciousness from decompression sickness, commonly known as the Bends. Determined to return to Aquarius and uncover the truth, Trent is unaware of the far more sinister forces at play beyond a mere collision.
An action run-and-gun game where you play as the bad guy, a giant, brain-eating, slimy, body-snatching larvae alien named "The Maggotoid". In the heart of the Christmas shopping season, this wriggly bastard has descended from the stars for an Xmas invasion of the Pochiri Mall, a bustling shopping centre.
JUST THE INTRO!
Grab the swf file (click on the pic) Go to the Ruffle Demo page and load! Thankfully they all work, but do bear in mind they are not embedded and so the intended dimensions are (mostly) off.
A modern day Kung-Fu Master. Side-scrolling beat-em up.
Here's a second version. This one features some bonus material add-ons. I don't have Flash to modify the original FLA anymore, so the uploaded demo game is in a debug state where you actually start at the 'Padge The Homeless Bird' boss save point. DON'T KILL HIM. Let him kill you once, press T to return to menu, and start the game from there, from the beginning.
In a future Earth, the resources of the world have been almost completely depleted, until one day humans uncover the mythical underwater nation of 'Etherea' hidden deep within the darkest depths of the oceans.
The Ethereal humanoids call upon an ancient monster to defend their kingdom against military invasion, the Kraken.
A Retro tribute arcade shoot-em-up. Try to complete all 8 levels and gain access to unlockable ships. Use the 'Mining' mode to get onto the leaderboard. Bonus power-ups include invincibility, extra lives, auto-weapons, an R-type style beam weapon, and a Tron-style lazerline unit that destroys anything in it's path.
The story starts with you waking in a room of a terrifying and gore-infested house. You're covered in bandages and your identity is a mystery to all but few-including yourself. As you make your escape you uncover that the house is the lair of amaniacal ex-chief of surgery the media have labelled 'THE DOCTOR', a psychotic ex-chief of surgery who now labours his days experimenting with a dark and abhorred surgical art, the practice of vivisection- the matching of human and animal limb. You are his latest victim to his cause. Going further into the game you realise that all is not what it seems, and that there are secrets to be discovered, and some that will shock you to the core. THE INSANITY follows the tradtion of many previous point'n'click games but also features many action sub-games to keep the player on his toes, which involve battles or solving puzzles within set time limits.
A Retro tribute arcade shoot-em-up. Try to complete all 8 levels and gain access to unlockable ships. Use the 'Mining' mode to get onto the leaderboard. Bonus power-ups include invincibility, extra lives, auto-weapons, an R-type style beam weapon, and a Tron-style lazerline unit that destroys anything in it's path.
Fast-paced shooter. Blast lake zombies with your trusty pistol or smg before they reach you or you run out of ammo, then face the boss, Snakeman.
Panned as a three level game, here's a wip of the first. The other two levels were done, but again, idiot here lost it -with no backup to recall- when the wife dropped a bottle of vino on the laptop. That said, the second level was terrible. The third one was great though, and featured a shotgun and a cool flying bat-monster boss (later used as 'Chimera' in my Insanity 2 game)
TriviaCasino-Bit of trivia mixed with a bit of gambling. Choose from (currently) 3 categories and score 4 correct questions in a row to play the bonus slots round. Play long enough and you'll get the occasional chance to play a 'Double or Pretty straightforward. Wait for the question to finish writing itself out then choose an answer from the multiple choice. If you get to the Bonus Stage, simply wait and see if you win. On the Double Or Nothing splash screen you can try to double your money by clicking on "Gamble" or keep what you already have with the other button. That's it!Nothing' round- a chance to step closer to the no#1 high-score.
You are a renegade Stork starship pilot. There are 12 missions to navigate through, most of which are unique from the others. Defend your mothership, protect VIPS, fight bosses, earn credits to buy parts, escape the galaxy. Power-up your ship in the shop to deal with enemies and missions that get progressively harder. If you are confused about your mission Objective, hitting Pause(p) will bring up to speed on what you need to do next.
Believe me, if anyone thinks this game is poor it's me the author, but I do actually think the game improves as you get further on in.